The Healers
Sir Ronald used the horn one more time to summon the last hope for his army - the healers. The temple they lived in was even closer than the castle from which the first wave of reinforcements arrived. If the healers get here fast enough, they’ll save many lives and the knights will have a chance to win.
The battle continues and each army is losing good warriors. Let's try to fix that and add a new unit type - the Healer.
Healer won't be fighting (his attack = 0, so he can't deal the damage). But his role is also very important - every time the allied soldier hits the enemy, the Healer will heal the ally, standing right in front of him by +2 health points with the heal() method. Note that the health after healing can't be greater than the maximum health of the unit.
For example, if the Healer heals the Warrior with 49 health points, the Warrior will have 50 hp, because this is the maximum for him.
The basic parameters of the Healer:
health = 60
attack = 0
Example:
chuck = Warrior() bruce = Warrior() carl = Knight() dave = Warrior() mark = Warrior() bob = Defender() mike = Knight() rog = Warrior() lancelot = Defender() eric = Vampire() adam = Vampire() richard = Defender() ogre = Warrior() freelancer = Lancer() vampire = Vampire() priest = Healer() assert fight(chuck, bruce) == True assert fight(dave, carl) == False assert chuck.is_alive == True assert bruce.is_alive == False assert carl.is_alive == True assert dave.is_alive == False assert fight(carl, mark) == False assert carl.is_alive == False assert fight(bob, mike) == False assert fight(lancelot, rog) == True assert fight(eric, richard) == False assert fight(ogre, adam) == True assert fight(freelancer, vampire) == True assert freelancer.is_alive == True assert freelancer.health == 14 priest.heal(freelancer) assert freelancer.health == 16 my_army = Army() my_army.add_units(Defender, 2) my_army.add_units(Healer, 1) my_army.add_units(Vampire, 2) my_army.add_units(Lancer, 2) my_army.add_units(Healer, 1) my_army.add_units(Warrior, 1) enemy_army = Army() enemy_army.add_units(Warrior, 2) enemy_army.add_units(Lancer, 4) enemy_army.add_units(Healer, 1) enemy_army.add_units(Defender, 2) enemy_army.add_units(Vampire, 3) enemy_army.add_units(Healer, 1) army_3 = Army() army_3.add_units(Warrior, 1) army_3.add_units(Lancer, 1) army_3.add_units(Healer, 1) army_3.add_units(Defender, 2) army_4 = Army() army_4.add_units(Vampire, 3) army_4.add_units(Warrior, 1) army_4.add_units(Healer, 1) army_4.add_units(Lancer, 2) battle = Battle() assert assert battle.fight(my_army, enemy_army) == False assert assert battle.fight(army_3, army_4) == True
Input: The warriors and armies.
Output: The result of the battle (True or False).
How it is used: For computer games development.
Precondition: 6 types of units
CheckiO Extensions allow you to use local files to solve missions. More info in a blog post.
In order to install CheckiO client you'll need installed Python (version at least 3.8)
Install CheckiO Client first:
pip3 install checkio_client
Configure your tool
checkio --domain=py config --key=
Sync solutions into your local folder
checkio sync
(in beta testing) Launch local server so your browser can use it and sync solution between local file end extension on the fly. (doesn't work for safari)
checkio serv -d
Alternatevly, you can install Chrome extension or FF addon
checkio install-plugin
checkio install-plugin --ff
checkio install-plugin --chromium
Read more here about other functionality that the checkio client provides. Feel free to submit an issue in case of any difficulties.
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