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First solution in Clear category for Army Units by Sim0000
class Army:
def train_swordsman(self, name):
return Swordsman(self, name)
def train_lancer(self, name):
return Lancer(self, name)
def train_archer(self, name):
return Archer(self, name)
def introduce(self, name, army_type):
return f'{self.title[army_type]} {name}, {self.region} {army_type}'
class Fighter:
def __init__(self, army, name):
self.army = army
self.name = name
def introduce(self):
return self.army.introduce(self.name, self.army_type)
class Swordsman(Fighter):
army_type = 'swordsman'
class Lancer(Fighter):
army_type = 'lancer'
class Archer(Fighter):
army_type = 'archer'
class AsianArmy(Army):
title = {'swordsman': 'Samurai', 'lancer': 'Ronin', 'archer': 'Shinobi'}
region = 'Asian'
class EuropeanArmy(Army):
title = {'swordsman': 'Knight', 'lancer': 'Raubritter', 'archer': 'Ranger'}
region = 'European'
if __name__ == '__main__':
#These "asserts" using only for self-checking and not necessary for auto-testing
my_army = EuropeanArmy()
enemy_army = AsianArmy()
soldier_1 = my_army.train_swordsman("Jaks")
soldier_2 = my_army.train_lancer("Harold")
soldier_3 = my_army.train_archer("Robin")
soldier_4 = enemy_army.train_swordsman("Kishimoto")
soldier_5 = enemy_army.train_lancer("Ayabusa")
soldier_6 = enemy_army.train_archer("Kirigae")
print(soldier_1.introduce())
print("Knight Jaks, European swordsman")
print(soldier_2.introduce())
print(soldier_3.introduce())
assert soldier_1.introduce() == "Knight Jaks, European swordsman"
assert soldier_2.introduce() == "Raubritter Harold, European lancer"
assert soldier_3.introduce() == "Ranger Robin, European archer"
assert soldier_4.introduce() == "Samurai Kishimoto, Asian swordsman"
assert soldier_5.introduce() == "Ronin Ayabusa, Asian lancer"
assert soldier_6.introduce() == "Shinobi Kirigae, Asian archer"
print("Coding complete? Let's try tests!")
June 23, 2018
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