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Kachinuki solution in Uncategorized category for Army Battles by HeNeArKr
# Taken from mission The Warriors
class Warrior:
def __init__(self):
self.health = 50
self.attack = 5
self.is_alive = True
class Knight(Warrior):
def __init__(self):
self.health = 50
self.attack = 7
self.is_alive = True
class Army:
def __init__(self):
self.units = []
def add_units(self, unit_type, num):
self.units.extend([unit_type() for x in range(num)])
class Battle:
def fight(self, army_1, army_2):
unit_1 = army_1.units.pop(0) # Assumes both armies are not empty
unit_2 = army_2.units.pop(0)
while True:
# Still not entirely comfortable with namespace issues
if fight(unit_1, unit_2):
if army_2.units:
unit_2 = army_2.units.pop(0)
else:
return True
else:
if army_1.units:
unit_1 = army_1.units.pop(0)
else:
return False
def fight(unit_1, unit_2):
""" Return True if unit_1 defeats unit_2. """
while unit_1.health > 0:
unit_2.health -= unit_1.attack
if unit_2.health > 0:
unit_1.health -= unit_2.attack
else:
unit_2.is_alive = False
return True
unit_1.is_alive = False
return False
if __name__ == '__main__':
#These "asserts" using only for self-checking and not necessary for auto-testing
#fight tests
chuck = Warrior()
bruce = Warrior()
carl = Knight()
dave = Warrior()
mark = Warrior()
assert fight(chuck, bruce) == True
assert fight(dave, carl) == False
assert chuck.is_alive == True
assert bruce.is_alive == False
assert carl.is_alive == True
assert dave.is_alive == False
assert fight(carl, mark) == False
assert carl.is_alive == False
#battle tests
my_army = Army()
my_army.add_units(Knight, 3)
enemy_army = Army()
enemy_army.add_units(Warrior, 3)
army_3 = Army()
army_3.add_units(Warrior, 20)
army_3.add_units(Knight, 5)
army_4 = Army()
army_4.add_units(Warrior, 30)
battle = Battle()
assert battle.fight(my_army, enemy_army) == True
assert battle.fight(army_3, army_4) == False
print("Coding complete? Let's try tests!")
Aug. 1, 2018
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