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Problem in the last assert
 
My code:
class Warrior: def __init__(self): self.health = 50 self.max_hp = 50 self.attack = 5 self.defens = 0 self.vampirism = 0 self.is_alive = True class Knight(Warrior): def __init__(self): super().__init__() self.attack = 7 class Defender(Warrior): def __init__(self): super().__init__() self.health = 60 self.max_hp = 60 self.attack = 3 self.defens = 2 class Vampire(Warrior): def __init__(self): super().__init__() self.health = 40 self.max_hp = 40 self.attack = 4 self.vampirism = 50 class Lancer(Warrior): def __init__(self): super().__init__() self.attack = 6 self.attack2 = 3 class Healer(Warrior): def __init__(self): super().__init__() self.attack = 0 self.health = 60 self.max_hp = 60 self.up_hp = 2 def heal(self, prev_unit): prev_unit.health += self.up_hp if prev_unit.health > prev_unit.max_hp: prev_unit.health = prev_unit.max_hp return prev_unit.health class Army: def __init__(self): self.units = [] def add_units(self, type_unit, solders): for i in range(solders): self.units.append(type_unit()) return self.units class Battle: def fight(self, army1, army2): x = 0 y = 0 while x < (len(army1.units)) and y < len(army2.units): if fight(army1.units[x], army2.units[y]): if type(army1.units[x]) is Lancer and y != (len(army2.units) - 1): if army1.units[x].attack2 > army2.units[y + 1].defens: army2.units[y + 1].health -= army1.units[x].attack2 - army2.units[y + 1].defens elif x != (len(army1.units) - 1) and type(army1.units[x+1]) is Healer: army1.units[x].health += army1.units[x+1].heal(army1.units[x]) y += 1 else: x += 1 return x < (len(army1.units)) def fight(unit_1, unit_2): while unit_1.is_alive and unit_2.is_alive: if unit_1.attack > unit_2.defens: unit_2.health -= unit_1.attack - unit_2.defens unit_1.health += int((unit_1.attack - unit_2.defens) * (unit_1.vampirism / 100)) if unit_1.health > unit_1.max_hp: unit_1.health = unit_1.max_hp if unit_2.health <= 0: unit_2.is_alive = False break if unit_2.attack > unit_1.defens: unit_1.health -= unit_2.attack - unit_1.defens unit_2.health += int((unit_2.attack - unit_1.defens) * (unit_2.vampirism / 100)) if unit_2.health > unit_2.max_hp: unit_2.health = unit_2.max_hp if unit_1.health <= 0: unit_1.is_alive = False return unit_1.is_alive if __name__ == '__main__': # These "asserts" using only for self-checking and not necessary for auto-testing # fight tests chuck = Warrior() bruce = Warrior() carl = Knight() dave = Warrior() mark = Warrior() bob = Defender() mike = Knight() rog = Warrior() lancelot = Defender() eric = Vampire() adam = Vampire() richard = Defender() ogre = Warrior() freelancer = Lancer() vampire = Vampire() priest = Healer() assert fight(chuck, bruce) == True assert fight(dave, carl) == False assert chuck.is_alive == True assert bruce.is_alive == False assert carl.is_alive == True assert dave.is_alive == False assert fight(carl, mark) == False assert carl.is_alive == False assert fight(bob, mike) == False assert fight(lancelot, rog) == True assert fight(eric, richard) == False assert fight(ogre, adam) == True assert fight(freelancer, vampire) == True assert freelancer.is_alive == True assert freelancer.health == 14 priest.heal(freelancer) assert freelancer.health == 16 # battle tests my_army = Army() my_army.add_units(Defender, 2) my_army.add_units(Healer, 1) my_army.add_units(Vampire, 2) my_army.add_units(Lancer, 2) my_army.add_units(Healer, 1) my_army.add_units(Warrior, 1) enemy_army = Army() enemy_army.add_units(Warrior, 2) enemy_army.add_units(Lancer, 4) enemy_army.add_units(Healer, 1) enemy_army.add_units(Defender, 2) enemy_army.add_units(Vampire, 3) enemy_army.add_units(Healer, 1) army_3 = Army() army_3.add_units(Warrior, 1) army_3.add_units(Lancer, 1) army_3.add_units(Healer, 1) army_3.add_units(Defender, 2) army_4 = Army() army_4.add_units(Vampire, 3) army_4.add_units(Warrior, 1) army_4.add_units(Healer, 1) army_4.add_units(Lancer, 2) battle = Battle() assert battle.fight(my_army, enemy_army) == False assert battle.fight(army_3, army_4) == True print("Coding complete? Let's try tests!")
All tests are correct except the last. I can’t understand where the problem is. Help, pls.
Created at: 2020/06/16 05:50; Updated at: 2020/06/17 04:47
The question is resolved.
The question is resolved.