• Interview with kurosawa4434

(author Masayuki Hayashi)

Hi guys,

Last week we shared a new mission from kurosawa4434 called "Climbing Route". This is actually his third mission we thought it would be great to do a short interview with him.


Oduvan: Hi, Masayuki. Can you tell me a little bit about yourself? Where are you from? How old are you? What are you doing except playing coding games?

Masayuki: I live in Kyoto, Japan. Age? Well, I am in 40's :)

I like walking, reading (I read everything) and playing video games. I played a turn-based war game for a while...

Oduvan: “kurosawa” is what you call yourself on CheckiO. What does it mean?

Masayuki: I took the name from a black-and-white cat that appeared in 'Forget-me-not' the comic. It’s my favorite. https://en.wikipedia.org/wiki/Kenji_Tsuruta

Oduvan: How long have you been coding in Python? Any language(s) before Python?

Masayuki: About a year. I never learned Python deeply before playing CheckiO. For my work, I mainly use COBOL. Personally, I like to use Perl and JavaScript.

Oduvan: Cool. And you have been playing CheckiO for almost a year already. Can I ask what you enjoy most about the game?

Masayuki: I like the presence of huge amounts of art. It’s overwhelming, actually. Coding is an executable art. I feel the attitude of people's creativity in CheckiO. I respect it. That’s also why I want to contribute to CheckiO.

I think that enough of the arts are already stored. I am interested in how new players feel about the world of CheckiO and how it’s still expanding.

Oduvan: What do you mean by that?

Masayuki: Basically, I would be satisfied, if I could get "Task solved!". However, I am often overwhelmed by the elegant solutions of other players. As are many coders, I notice. CheckiO has two aspects: gaming and learning.

This is a truly ingenious mechanism.

Oduvan: What is your favorite mission on CheckiO and why? And you can’t choose your own missions.

Masayuki: "Forgetful Prisoner". This mission is very creative and very very difficult. It matches a nightmare story.

Oduvan: You have created three missions so far, and more than 300 coders have tried to solve those missions. Where do you get ideas for your missions?

Masayuki: "Find-Enemy" mission is just a hobby and an ongoing project. "Power-Supply" I don’t remember too well where I got that idea. "Climbing-Route" I got from the mountain of LEGO.

Oduvan: What do you like the most in creating missions?

Masayuki: Designing tests and making animations.

I think it is difficult to add something to CheckiO with a sufficient amount of art. But what I noticed is that creating a new mission and writing excellent code are different skills. I think a dreamer is more suitable for making a new mission. I am always waiting for a new mission of another player.

Oduvan: Has there been any solutions to your missions that have surprised you?


Oduvan: This question is just for fun. Imagine a world without coders, developers or testers. The entire IT sphere is completely shut down. What would you do? What occupation would you choose?

Masayuki: That’s easy. Some literary work or a painter. Maybe become a farmer.

That’s it. Let me know in comments how do you like this interview and if you have more questions to Masayuki - feel free to ask him in comments.

Welcome to CheckiO - games for coders where you can improve your codings skills.

The main idea behind these games is to give you the opportunity to learn by exchanging experience with the rest of the community. Every day we are trying to find interesting solutions for you to help you become a better coder.

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