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Cellular Automation with Python
We recently spent a good deal of time and effort researching Python, CheckiO users and American Academia. That collected knowledge has been pieced together into an enlightening article and posted on the CheckiO blog for all to read. In it, we ask members of the CheckiO community about their experience with the site and how they've grown and improved as coders here. We also take a look at the top universities around the US that use CheckiO in their classes.
I have an important question for YOU! If you could make a new island in CheckiO, what would it be? Would you build an Arcade dedicated to your favorite video games? Or perhaps a golf course where you'd put all the best of CheckiO's golf missions? It's up to you and the sky is the limit! We'll be sending out a survey soon to gauge interest, but if you have an idea right here and now, send us an email to contact@checkio.org, or post a comment in the blog!
This weeks batch of missions peers into some mysterious mathematics, specifically the concept of cellular automaton devised by the British mathematician John Horton Conway in October 1970. John Horton developed the Game of Life as a way to model a scenario in which the evolution of the game was determined entirely by the initial state of the board.
Examine cellular interactions and positioning in the Elementary Moore Neighborhood. | |
Build your realization of the famous game "Life" in the new Challenge mission Life Counter. |
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