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First solution in Clear category for The Vampires by johankor
class Warrior:
def __init__(self):
self.health=50
self.attack=5
self.defense = 0
self.is_alive = True
class Knight(Warrior):
def __init__(self):
self.health = 50
self.attack=7
self.defense = 0
self.is_alive = True
class Defender(Warrior):
def __init__(self):
self.health = 60
self.attack = 3
self.defense = 2
self.is_alive = True
class Rookie(Warrior):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.health = 50
self.attack = 1
self.defense = 0
self.is_alive = True
class Vampire(Warrior):
def __init__(self):
self.health = 40
self.attack = 4
self.defense = 0
self.vampirism = 0.5
self.is_alive = True
class Army:
def __init__(self):
self.units=[]
def add_units(self,unit,amount):
for k in range(amount):
if unit== Warrior:
self.units.append(Warrior())
elif unit == Knight:
self.units.append(Knight())
elif unit == Defender:
self.units.append(Defender())
else:
self.units.append(Rookie())
def get_unit(self):
unit = self.units[0]
self.units.remove(self.units[0])
return unit
def size(self):
return len(self.units)
class Battle:
def fight(self, army1, army2):
first=army1.get_unit()
second=army2.get_unit()
while True:
fight_result=fight(first, second)
if fight_result ==True and army2.size() > 0:
second=army2.get_unit()
elif fight_result == True and army2.size() == 0:
return True
elif fight_result == False and army1.size() > 0:
first=army1.get_unit()
elif fight_result == False and army1.size() == 0:
return False
def fight(unit1,unit2):
while True:
if unit1.attack > unit2.defense:
unit2.health=unit2.health-(unit1.attack-unit2.defense)
if unit1 == Vampire:
unit1.health += unit1.health + (unit1.attack -unit2.defense)*unit1.vampirism
if unit2.health <= 0:
unit2.is_alive = False
return True
if unit2.attack > unit1.defense:
unit1.health=unit1.health-(unit2.attack-unit1.defense)
if unit2 == Vampire:
unit2.health += unit2.health + (unit2.attack -unit1.defense)*unit2.vampirism
if unit1.health <= 0:
unit1.is_alive = False
return False
if __name__ == '__main__':
#These "asserts" using only for self-checking and not necessary for auto-testing
#fight tests
chuck = Warrior()
bruce = Warrior()
carl = Knight()
dave = Warrior()
mark = Warrior()
bob = Defender()
mike = Knight()
rog = Warrior()
lancelot = Defender()
assert fight(chuck, bruce) == True
assert fight(dave, carl) == False
assert chuck.is_alive == True
assert bruce.is_alive == False
assert carl.is_alive == True
assert dave.is_alive == False
assert fight(carl, mark) == False
assert carl.is_alive == False
assert fight(bob, mike) == False
assert fight(lancelot, rog) == True
#battle tests
my_army = Army()
my_army.add_units(Defender, 1)
enemy_army = Army()
enemy_army.add_units(Warrior, 2)
army_3 = Army()
army_3.add_units(Warrior, 1)
army_3.add_units(Defender, 1)
army_4 = Army()
army_4.add_units(Warrior, 2)
battle = Battle()
assert battle.fight(my_army, enemy_army) == False
assert battle.fight(army_3, army_4) == True
print("Coding complete? Let's try tests!")
if __name__ == '__main__':
#These "asserts" using only for self-checking and not necessary for auto-testing
#fight tests
chuck = Warrior()
bruce = Warrior()
carl = Knight()
dave = Warrior()
mark = Warrior()
bob = Defender()
mike = Knight()
rog = Warrior()
lancelot = Defender()
eric = Vampire()
adam = Vampire()
richard = Defender()
ogre = Warrior()
assert fight(chuck, bruce) == True
assert fight(dave, carl) == False
assert chuck.is_alive == True
assert bruce.is_alive == False
assert carl.is_alive == True
assert dave.is_alive == False
assert fight(carl, mark) == False
assert carl.is_alive == False
assert fight(bob, mike) == False
assert fight(lancelot, rog) == True
assert fight(eric, richard) == False
assert fight(ogre, adam) == True
#battle tests
my_army = Army()
my_army.add_units(Defender, 2)
my_army.add_units(Vampire, 2)
my_army.add_units(Warrior, 1)
enemy_army = Army()
enemy_army.add_units(Warrior, 2)
enemy_army.add_units(Defender, 2)
enemy_army.add_units(Vampire, 3)
army_3 = Army()
army_3.add_units(Warrior, 1)
army_3.add_units(Defender, 4)
army_4 = Army()
army_4.add_units(Vampire, 3)
army_4.add_units(Warrior, 2)
battle = Battle()
assert battle.fight(my_army, enemy_army) == False
assert battle.fight(army_3, army_4) == True
print("Coding complete? Let's try tests!")
May 25, 2019
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