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First solution in Clear category for The Defenders by Mael0121
# Taken from mission Army Battles
# Taken from mission The Warriors
class Warrior:
def __init__(self):
self.health = 50
self.attack = 5
self.defense = 0
self.is_alive = True
class Knight(Warrior):
def __init__(self):
self.health = 50
self.attack = 7
self.defense = 0
self.is_alive = True
class Defender(Warrior):
def __init__(self):
self.health = 60
self.attack = 3
self.defense = 2
self.is_alive = True
class Army:
def __init__(self):
self.list = []
def add_units(self, who, number):
for i in range(number):
self.list.append(who())
class Battle:
def __init__(self):
pass
def fight(self, army_1, army_2):
c1 = c2 = 0
while c1 < len(army_1.list) and c2 < len(army_2.list):
if fight(army_1.list[c1], army_2.list[c2]):
c2 += 1
else:
c1 += 1
return c1 < len(army_1.list)
def fight(unit_1, unit_2):
c = 0
end = True
while end:
if c % 2 == 0:
if unit_2.defense - unit_1.attack < 0:
unit_2.health -= unit_1.attack - unit_2.defense
end = unit_2.is_alive = 0 < unit_2.health
else:
if unit_1.defense - unit_2.attack < 0:
unit_1.health -= unit_2.attack - unit_1.defense
end = unit_1.is_alive = 0 < unit_1.health
c += 1
return unit_1.is_alive
if __name__ == "__main__":
# These "asserts" using only for self-checking and not necessary for auto-testing
chuck = Warrior()
bruce = Warrior()
carl = Knight()
dave = Warrior()
mark = Warrior()
assert fight(chuck, bruce) == True
assert fight(dave, carl) == False
assert chuck.is_alive == True
assert bruce.is_alive == False
assert carl.is_alive == True
assert dave.is_alive == False
assert fight(carl, mark) == False
assert carl.is_alive == False
if __name__ == "__main__":
# These "asserts" using only for self-checking and not necessary for auto-testing
# fight tests
chuck = Warrior()
bruce = Warrior()
carl = Knight()
dave = Warrior()
mark = Warrior()
assert fight(chuck, bruce) == True
assert fight(dave, carl) == False
assert chuck.is_alive == True
assert bruce.is_alive == False
assert carl.is_alive == True
assert dave.is_alive == False
assert fight(carl, mark) == False
assert carl.is_alive == False
# battle tests
my_army = Army()
my_army.add_units(Knight, 3)
enemy_army = Army()
enemy_army.add_units(Warrior, 3)
army_3 = Army()
army_3.add_units(Warrior, 20)
army_3.add_units(Knight, 5)
army_4 = Army()
army_4.add_units(Warrior, 30)
battle = Battle()
assert battle.fight(my_army, enemy_army) == True
assert battle.fight(army_3, army_4) == False
if __name__ == "__main__":
# These "asserts" using only for self-checking and not necessary for auto-testing
# fight tests
chuck = Warrior()
bruce = Warrior()
carl = Knight()
dave = Warrior()
mark = Warrior()
bob = Defender()
mike = Knight()
rog = Warrior()
lancelot = Defender()
assert fight(chuck, bruce) == True
assert fight(dave, carl) == False
assert chuck.is_alive == True
assert bruce.is_alive == False
assert carl.is_alive == True
assert dave.is_alive == False
assert fight(carl, mark) == False
assert carl.is_alive == False
assert fight(bob, mike) == False
assert fight(lancelot, rog) == True
# battle tests
my_army = Army()
my_army.add_units(Defender, 1)
enemy_army = Army()
enemy_army.add_units(Warrior, 2)
army_3 = Army()
army_3.add_units(Warrior, 1)
army_3.add_units(Defender, 1)
army_4 = Army()
army_4.add_units(Warrior, 2)
battle = Battle()
assert battle.fight(my_army, enemy_army) == False
assert battle.fight(army_3, army_4) == True
print("Coding complete? Let's try tests!")
Dec. 6, 2025
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